Video rendering is the main performance
limit. Although hardware is a physical limitation, but in software part, we
have to use some efficient encoding format to improve the performance. The time
user has to wait also a factor that affects UX. We have to reduce the time and
add transition to enhance the experience.
2016年4月26日 星期二
2016年4月19日 星期二
Week 46 (19 Apr 2016) - Development – Debugging
Debugging is the most significant progress before delivering an complete application. We test the prototype version and refine it if there is any bugs. We found that there are some minor mistakes in programming part such as syntax errors and logic errors. In doing so, we are assigned to rectify different bugged parts.
2016年4月12日 星期二
Week 45 (12 Apr 2016) - Prepare Documentations – Final Report
We are started to prepare the final report. We organise all the researches and work done in this whole year. It is a record of all our work done.
2016年4月5日 星期二
Week 44 (5 Apr 2016) - Testing – Web Share – Integration of Account System
We integrate the account system into Web
Share to provide more user interaction on web platform. Like and comment system
enhance the communication between viewers and creators. The interaction have
help both viewers and creator to understand more about concept behind the video
and the idea of viewers.
It also can build up a small community for
video creation.
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